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[e] (0) Mention that pushImageData() doesn't get affected by shadows,…
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… etc.

git-svn-id: http://svn.whatwg.org/webapps@3387 340c8d12-0b0e-0410-8428-c7bf67bfef74
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Hixie committed Jul 12, 2009
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<div class=head>
<p><a class=logo href=http://www.whatwg.org/ rel=home><img alt=WHATWG src=/images/logo></a></p>
<h1>HTML 5</h1>
<h2 class="no-num no-toc" id=draft-standard-&mdash;-date:-01-jan-1901>Draft Standard &mdash; 10 July 2009</h2>
<h2 class="no-num no-toc" id=draft-standard-&mdash;-date:-01-jan-1901>Draft Standard &mdash; 12 July 2009</h2>
<p>You can take part in this work. <a href=http://www.whatwg.org/mailing-list>Join the working group's discussion list.</a></p>
<p><strong>Web designers!</strong> We have a <a href=http://blog.whatwg.org/faq/>FAQ</a>, a <a href=http://forums.whatwg.org/>forum</a>, and a <a href=http://www.whatwg.org/mailing-list#help>help mailing list</a> for you!</p>
<!--<p class="impl"><strong>Implementors!</strong> We have a <a href="http://www.whatwg.org/mailing-list#implementors">mailing list</a> for you too!</p>-->
Expand Down Expand Up @@ -24832,6 +24832,13 @@ v4DVT (also check for '- -' bits in the part above) --><p>The <dfn id=dom-contex
onto the canvas. If a dirty rectangle is provided, only the pixels
from that rectangle are painted.</p>

<p>The <code title=dom-context-2d-globalAlpha><a href=#dom-context-2d-globalalpha>globalAlpha</a></code>
and <code title=dom-context-2d-globalCompositeOperation><a href=#dom-context-2d-globalcompositeoperation>globalCompositeOperation</a></code>
attributes, as well as the shadow attributes, are ignored for the
purposes of this method call; pixels in the canvas are replaced
wholesale, with no composition, alpha blending, no shadows,
etc.</p>

<p>If the first argument isn't an <code><a href=#imagedata>ImageData</a></code> object,
throws a <code><a href=#type_mismatch_err>TYPE_MISMATCH_ERR</a></code> exception. Throws a
<code><a href=#not_supported_err>NOT_SUPPORTED_ERR</a></code> exception if any of the other
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8 changes: 8 additions & 0 deletions source
Expand Up @@ -27183,6 +27183,14 @@ v4DVT (also check for '- -' bits in the part above) -->
onto the canvas. If a dirty rectangle is provided, only the pixels
from that rectangle are painted.</p>

<p>The <code title="dom-context-2d-globalAlpha">globalAlpha</code>
and <code
title="dom-context-2d-globalCompositeOperation">globalCompositeOperation</code>
attributes, as well as the shadow attributes, are ignored for the
purposes of this method call; pixels in the canvas are replaced
wholesale, with no composition, alpha blending, no shadows,
etc.</p>

<p>If the first argument isn't an <code>ImageData</code> object,
throws a <code>TYPE_MISMATCH_ERR</code> exception. Throws a
<code>NOT_SUPPORTED_ERR</code> exception if any of the other
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